11/12/2022 0 Comments Soccer spirits tier list striker![]() Focus on Specialization to begin with - this increases the impact of your Hype Mode, which this build relies heavily on. You're aiming for a split of Specialty and Crit spread out over your accessories. It's just not worth it! For the Soulfist, focus on the Robust Spirit Engraving first and then into Awakening to boost that Awakening skill power. For example, a level one Grudge engraving increases your outgoing damage by 4% but increases the damage you take by 20%. You need to get both Engravings to level 3 for them to be worth it, otherwise, the downsides are just crippling for a new player. Please note that both Grudge and Cursed Doll are only recommended for T3 content. This is difficult to hit on single-targets, especially Raid bosses, but timed right with your level 3 Hype Mode, and you'll deal massive damage. Deals massive AoE damage after 3 seconds. Inflicts damage every tick for 7sĪwakening Skill - World Decimation. 2m backwards dodge inflicting damage to airborne foes +30%.Movement ability with a knock-up, combo to activate 2 more times, cooldown increased and energy consumption increased per use.3 separate waves in a cone shape, 110%+ total damage. Soccer spirits tier list striker plus#Increases power of the attack, damage plus 40%.Creates an after-image that deals 100% damage, increases cooldown by 5s.Adds two extra attacks to last hit, deals 50% skill damage.Energy cost increased by 20% and overall outgoing damage increased by 20%.Low stagger, back attack, super armor Paralysis.Multi-attack, can change direction between attacks.Increases attack distance by 4m, Named or higher enemies take 100% more damage.While you hold this skill all incoming damage is reduced by 20%.Mid stagger, back attack, Paralysis super armor.Jump forward, deal damage x3, then release the charge to send enemies into the air.Charge up skill which you can release to pull foes within a short range, 40% of max charge damage inflicted.Energy cost is increased by 20%, but Barrier damage increased by 10% per each hit (up to 11 individual hits).While you hold this skill all incoming damage is reduced by 30%.AoE slow with a hold that can deal damage over multiple hits, adding a move speed and attack speed debuff to enemies.Charge up is extended and damage is increased by 80%.When you charge this ability you'll become push-immune.Increases damage against Push-Immune foes by 25%.Mid to high stagger with Paralysis super armor.Charged up AoE attack with the capability to knock foes back. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |